V1.1, V2.0, & our new Twitter


Hey everyone!

We just finished our first post-jam meeting and updates are officially underway! Here's a little bit about what we've got planned:

First things first, we've started working on Two-Timin' Towers V1.1! This first patch will include a ton of updates, including:

- Bug fixes
- Balancing fixes
- Tower placement fixes
- Tighter controls
- Updated UI
- Removing cheesing tactics
- And more!

Second, we've started planning for Two-Timin' Towers V2.0! This will be an official release of the game, and will feature a TON of new features and content. As we continue to work towards V2.0, we'll be updating the game here on Itch as we test out new features. So stay tuned!

Finally, we'll be making sure to keep you all up to date as we move forward. We'll be posting devlogs here on Itch, but we'll also be regularly updating everyone on Twitter! Give us a follow to stay updated: https://twitter.com/TwoTiminTowers

Thanks again for playing our game and leaving such great feedback. We're super excited to work on these updates, and we hope to make a game that all of you can enjoy. Until next time!

- The Two-Timin' Towers Team

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Comments

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(+2)

still haven’t gotten around to trying this one, but I can’t wait to check it out! I love both tower defense and bullet hell games, so I’ve got a good feeling 😊


Any chance of Gamepad support? No worries if not—I’m just such a hack with mouse & keyboard 🤦‍♂️

(+2)

We don't currently have gamepad support, but it's something we may implement in the future. Thanks for checking out our game though! We hope you enjoy :)

(+2)

No problem!  It's a really great concept.  I can still have fun taking a bunch of damage ;P

Can't wait to see version 2.0!  Nice work

(+3)

Let's go!!! Also, what are those cheesing tactics that I didn't know about...

(+2)

Search our game comments and you'll see some screenshots... but shhhh don't tell anybody ;)