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(+1)

I really liked the idea of a bullet-hell tower defense. The game gets very intense the more you progress and buy towers. But, a known tactic, caving in between 2 blockades, or 1, really makes gameplay a little too easy (of course, if your urge to get materials doesn't overtake you). I think a small (as in really small) system wherein the player has to get resources in order to pay bills, etc. or having more robots would, in my opinion, make this game better.

(+1)

its fun but i could use at least 1 more stage

You know, we might have something in the works for future updates! 1.2 is currently live with a lot of content, and it's all free but if you join our Patreon we'll be showing behind the scenes works and early access to playtesters.

(+1)

fun but HARDDDDDDDDDDDDDDDDdd

That's the spirit! How will you fair against our 1.2 update?

(+2)

hey look buddy, i'm an engineer and that means i solve problems,

(+3)

Please make this a full game!

(+4)

Working on it :)

(+3)

I love the aspect of you actually being in the game and dodging bullets so you don't die yourself. 10/10

If you can dodge a wrench. . . . can you reflect a bullet on our 1.2 update??

(+2)

Very cool game

(+2)

tudo bem companheiros eu coloquei seu jogo no meu canal, da um polo la para ver!!

Obrigado! Confira nossa versão atualizada!

(+5)

I would love to add shit to this game.
Level editor & mod support would be GREAT.

Only thing I'd add is the ability to move the towers after being built. He's an engineer :D

As a matter of fact friend, we done did dat! We added shit!
So much in fact we're full of.... content!

This 1.2 update doesn't have a level editor, but we have lots of behind the scene goodies for our Patreons we're going to start releasing in the new year.

(Also good eye on the moving tower, check the bottom right for the trash can icon)

(1 edit) (+2)

my base of doom!!! in this you don´t need to collect. the only reason why I´m dead in it is because i ran into the lasers

Pretty impressive! I wonder if that setup will still work with our newest update? Let us know how you do!

(+1)

meet the failing engineer

(+1)

I would like to see your work in image kid

(+2)

Could you guys make a Reddit page?  I may if you don't.  This game is awesome, it mixes things my wife and I both like well, so it's good for bonding!

(+1)

Thanks for taking such a liking to our game! We don't have a Reddit page but we're currently working on setting up a Discord – hopefully that scratches your itch! And if it doesn't, you have our blessing to make a Reddit page :)

(+1)

Thank you again for your interest! 1.2 is up and LIVE! We would love to hear your thoughts and see you in our discord.

(+1)

with this I don't need to collect anything, I swear this is unbeatable

(+2)

What wave did you get to?

(3 edits) (+1)

can i? i dont know, but i can’t. (just to know this is the screenshot from the previous version)

PotentiallyGeneral, it has been a whole 6 months since we released that version (there was so much cheese). You gotta try out our newer update, 1.2!

(+1)

yes i know it has been a while since i was away, and i dont know about the fact that it has been updated

Wave 9 is pretty great! Can you make it to the same wave in our 1.2 update?

(+1)

Things get very, very hard right after you buy a spinner.

(+6)

yo can you please add saves to this game? i love this game and i keep trying over and over, but every time i accidently die because im too cotious or some other stupid reason, i have to start over from the veyr start.. its been very annoying dying on waves 15-20 after hard grind haha maybe checkpoints or just simple saves... man it makes me rage so much sometimes... please ;-; love the game man, great concept love it

No saves just yet, but now you have more control of your environment with the wrench swing that reflects the bullets and the bomb item that destroys bullets! Thank you so much for your kind words and feedback.

(+6)

Great game! I am always reminded why it's improtant to participate in game jams - to force out the creativity! And this one is really great idea.

For my taste, the game becomes very cluttered very fast. In all the madness it's hard to read all the projectiles and I ended up going into the frey, collecting items and hoping I would get more health than I lose. But I have no prior experience to bullet-hell games, so there's that.

Keep up the great work!

I looked a lot at this post in the last 4 months, we did a lot to balance the game for the 1.2 update. It's awesome to hear your encouragement, hope to see you in the discord!

(+2)

How did you made the animation? i'm starting in unity and i know that the animation of the game isn't easy

Unity has a lot of documentation on its animation system. 

Check out this link to get started!

https://learn.unity.com/tutorial/introduction-to-sprite-animations

(+6)

its sooooooooooooooooooo good

And 1.2 just made it better, BOYAH (also omg thank you)

(+5)

I am so jealous of the UI programming and animation. So so jealous

(+2)

I was highly impressed by this game during GMTK 2020 game jam, for me it is one the best games of any game jam. This new update made the game more valuable and competitive. looking forward for more such games on your page. 

Congratulations for the Jam :) . Enjoy the video and share it with others.

(+1)

Nice! Thanks for playing our game and making a video. Much appreciated! :)

Hey thank you so much again for playing our game, give the 1.2 version a look! So much has changed!

(+2)

Wow congrats to WEEEEE for taking the top spot on our leaderboard! Does anyone have what it takes to dethrone them? 🤔

(+1)

wave 32?! i can only ever make it wave 5!

I got past wave 23!

(+1)

how are people getting past wave 8!?

Likely by playing over and over and over again.  I respect that, because this game takes some resilience to play!

(+2)

Amazing work. can't believe I didn't get to this one during the jam but I guess I guess thats just how it is sometimes. I really thing this is the best/ highest quality game of the whole jam. So exited to see this game as a full release. I think it could really be something big. godspeed friends.

(+1)

Thank you! :) Really appreciate everything you said. Also excellent job with Mini Map! I checked it out during the jam and loved it!

(1 edit)
Noob took the top in the first 24 hours of the game updating! Way to go!

(+4)

New update is awesome!!!

It certainly makes the game a lot more balanced and removes a lot of the cheese, bringing back the fun. There's still a lot more you can add, like more maps (maybe  they can each have they're own gimmicks e.g: the direction the balloons come from changing), more enemies(perhaps some that are more unique) and towers (maybe some that use multiple currencies?), more modes(difficulty  modes would be nice, since the game is quite hard (which I get is intentional but worse players might dislike the game if they're finding it difficult to get though the first few waves); perhaps some  arcade modes, like a no waves mode; and I could see multiplayer being quite fun so maybe? not sure how that would work though) and some more polish. This game has a lot of potential and what you've done in a few weeks is incredible, keep up the good work!!

(+1)

Glad to see someone analyzing the game!

To your point: I agree that the game can get crazy hard at times.  I think having a little shield ability or dodgeroll ability would be nice, that would help the game have the typical difficulty curve instead of endlessly getting harder.

Love this in-depth look at the game! This is def stuff we are consider, especially for early access content on our Patreon! 1.2 is Live and free, please check it our and tell us what you think!

(1 edit) (+6)

im loving the new update! it fixed almost all the issues i had with the game, and the new stacking enemy is great! one issue i have is with multiple currencies for each tower. i feel it makes it more difficult to build multiple towers, which i know is the point, but it also makes it more difficult to explore with diverse towers, meaning every run will use the same layout.

still, this was a great patch, and im exited to see what will happen in the future ! :)

(+2)

Thanks for playing and for liking our update! And thank you for the feedback about the new currency system - it's much appreciated! :)

(+1)

Yeah, maybe a mix of both?  Forcing a bit of diversity is nice to keep things difficult but maybe allowing a bit of specialization too? :)

(1 edit)

This is def the hardest part of balancing our game!
As for 1.2 (just went live btw) the currency has stayed the same.... BUT
So much more has been added, we'd love to hear more feedback from you!

I love it! You're really showing the potential of an action tower defence with both the bombs, and the powerups. The wrench is a great addition that adds a lot of potential to some underused towers, while simultaneously giving you a way to escape from certain doom. the new enemies are extremely unique and full of personality (though, I feel like the first couple of waves could use some more diversity). 

Though the money system is still flawed, it is more than made up for by the number of new features that diversity each playthrough. Outstanding work!

(+6)

Absolutely love the new update guys. The game is still hard as hell XD but that's a good thing. I like how we have different currencies for the towers as well. Maybe if you could increase the rate at which hearts spawn in-game . Phenomenal job none the less :)

(+1)

Nice! This feedback is always great to hear! We'll talk about what we can do next time the team meets.

Check out the leaderboard while resting from the bullets in the meantime!

(+5)

Hey loving the new update! One thing I'd like to see is an indicator of whether or not  you can place a building at a certain location (in many other games the building is coloured red when you can't place it and green when you can, for example)

(+1)

Great suggestion! We're so glad you like the update, the community has pushed us to achieve awesome things!

(+1)

A very fun game. I like the addon where your towers can lock on you and shoot you or quads and octo shots can shoot at you.


NO U (also check out our newest update!)

(+5)

Really Fun Game! I know my highscore isn't so high but it was really fun playing this game!

(+1)

Glad you enjoyed our game :) Be sure to check it out again once we fix the quad-shot cheese. Patch coming soon!

(+1)

Will do!

Check it out! A whole new currency system just got released!

(+4)

So. Many. Bullets.

(+3)

(+1)

Thanks for playing our game! The quad-shot-only cheese will be fixed in the next patch :) Coming soon!

Patched that bad boi, give it a look!

(+4)

You can continue pressing the next wave button after you are dead

(+1)

Thanks for playing our game! This Quad-shot-only cheese will be patched in the next update, as well as the bug where you can continue the next wave after you're dead. Stay tuned :)

We've fixed this! How far can you get this time? Submit your top score to the leaderboard!

(+4)

719 score. Beat that!

Pretty Wild! The best I've gotten so far is 724 with the new update!

(+5)(-1)

Hello, I had fun playing this game :) ...I have made a review video on Best games from GMTK game jam 2020, and I have include your game review there... Do check it out and also Share and Subscribe to my YouTube channel...Soon I will be uploading a walk through video of your game as well...Once again, Superb work... looking forward for more :)

(+1)

it would be great if you added some bosses and boss towers that could do a special attack every often. And a turret that creates a safe zone that could provide a safe spot to the player and the enemies

Check out the new blockade! It's been heavily buffed since our first release!

(1 edit) (+1)

great game! only have gotten to wave 4 but very good here are some things i would like to be added

1.i would like to have some sort of enemy that can hurt you when you touch it or it can shoot you

2.a tower deletion option would be nice

3.in the options menu there could be options to see the enemies health, and to see the stats of a weapon

4.it would be nice if there was diferent maps that would have diferent pixel art on the enemies and stuff and maybe diferent enemies that do diferent suff 

5.i know this was made in unity but ive heard that you can somehow add multiplayer/online to a game (idk how) but would be cool and fun if you could play with others

6.maybe some sort of store that you can access when you finish a wave where you can buy: weapons that the character can use (the wepons are only availavle for one round or have limited ammo), a one use shield (stuff can still hit you from the back), and maybe powerups

7.have a story mode if posible

8.a creative mode where you cant die and have inf screws/coins or just unkillable would be real cool

ps: Keep Up The Great Work!

what if they also made an indicator of what enemy's are next, then made the bots Strong or weak against some towers (like double damage against towers same color as the body but immune to towers same color of the eyes)

(+1)

Yeah but the eye thing is a bit too much but yeah thats a real good idea

(+2)(-1)

i have an idea! a multiplayer where ur trying to get your towers to kill your friends!

(+1)

Can you port it to the playstation Vita and Mac?

 would be really nice to have this on other platforms than windows.

(+3)

also a fast forward feature would be graet

(+1)

i found a cheese that lets you stay at the back of the map where you don't get pushed into the wall and put quad shooters on each side not leting enimes through.

(+1)

Hey there! We've had other people mention a similar cheese, and we're already underway fixing it. Thanks for playing :)

(+1)

Hi I have started developing a game that has the same concept unknowingly and my character looks very similar to yours if you want I can send you the sprite so you can see for yourself but as the aim is for my game to be released to the public and cost money I was wondering if this would bother you at all and thought I would better check in on you.

It was really nice for you to contact us! I'm glad we talked about it and we're excited to see what you do!

We took a long time as a team to address this! We think we nailed it. Give the new update a shot! And thank you again for your feedback!

(+1)

The new updates great!

Thank you!! We really appreciate it :)

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